v2.0 — the engine now adapts to your GPU

Every pixel,
engineered back.

Pro Edges reads your GPU, VRAM and CPU, then orchestrates 30+ open-source AI engines — Real-ESRGAN, SwinIR, RGT, NAFNet — to rebuild photos, anime and video at up to 16× resolution. Nothing leaves your machine.

NVIDIACUDA · FP16 AMDDirectML IntelDirectML · Arc AppleCoreML CPUtuned tiling
RTX 4060 · 8 GB · DirectML · tier HIGH Tieddr Pro Edges editor with a sunset scene matched to UltraSharp V2
UltraSharp V2 · best fit

Real output

Produced by the shipping engine.
Drag the divider.

A 150×100 degraded frame restored to 600×400 — captured from the exact pipeline you get after installing. Switch methods below the frame.

Input: low-resolution degraded image
Output: AI-upscaled result
Input · 150×100
Output · 600×400 · 4×

Capabilities

A complete restoration studio.

Photos rebuilt, not just enlarged

GAN-sharpness or PSNR-fidelity engines repair JPEG artifacts, noise and motion blur while scaling 2×–16×. Faces recover through dedicated restoration passes.

GFPGANCodeFormerArtClarity
4× · Real-ESRGAN

Video pipelines that hold up

Frame-accurate batch processing through FFmpeg with audio preserved. Export H.264, ProRes, VP9 or PNG sequences at full upscaled resolution.

MP4ProResVP9PNG seq

Any-GPU acceleration

CUDA, DirectML and CoreML detected at launch — tile sizes adapt to free VRAM so nothing overflows.

Zero-cloud privacy

Inference never leaves the device. The only network call fetches open-weight models you ask for.

Instant light tier

Laptops run SPAN and ClearReality at realtime rates — 2 MB models, seconds per image.

The smart engine

Pick an outcome.
The engine picks the model.

At launch, Pro Edges builds a hardware fingerprint: GPU vendor, exact VRAM (driver registry — no 4 GB blind spot), free memory, CPU cores and RAM. Every recommendation is re-ranked against that profile in milliseconds.

  • NVIDIA CUDA unlocks FP16 execution and flagship SwinIR / RGT engines
  • AMD · Intel DirectML steers toward CNNs tuned for shader throughput
  • 2–4 GB laptops stay responsive on SPAN, ClearReality, AnimeVideo v3
  • CPU-only rigs get a lightweight stack that still beats bicubic clearly
proedges — hardware scan
$ proedges --scan

gpu_vendor      NVIDIA
gpu_name        GeForce RTX 4060
vram_total      8.0 GB   (registry — true size)
vram_free       7.6 GB
backend         DirectML
cpu             i7-12700F · 20 threads
ram             31.8 GB
score           63 / 100
tier            HIGH

# ranked for this machine, right now:
recommended     UltraSharp V2     q 8.5
alt_max         SwinIR 4x GAN     q 9.5
alt_fast        SPAN 4x           s 9.0

This exact scan powers the Recommended badges in the app — nothing hardcoded per device.

Model library

Thirty-plus engines. Curated, not dumped.

Each carries quality and speed ratings plus hardware-fit metadata. Your tier decides what appears in the app.

SwinIR 4x GANflagship

Best-in-class real-world detail recovery

quality
9.5
speed
4.5
6 GB VRAMtransformer
UltraSharp V2best fit · mid GPUs

DAT2 crispness, the all-round default

quality
8.5
speed
6.5
2 GB VRAMCNN
NAFNet SIDDrestoration

State-of-the-art denoising for brutal noise

quality
9.5
speed
5.0
8 GB VRAMtransformer
SPAN 4xfastest

Spatial pyramid attention, realtime-class speed

quality
7.5
speed
9.0
2 GB VRAMCNN
+ 27 more models in the library
RGT x4 / x2Real-ESRGAN x4+RemacriNMKD-Siax AnimeSharpAnimeVideo v3Real-CUGANGhibli Grain MAXIM Deblur / DenoiseNAFNet REDS / GoProSwin2SR SCUNet PSNR / GANSwinIR DenoiseGFPGAN v1.4CodeFormer ClearRealityUniversal V2Skin Detail LiteNomosWebPhoto ATD HAT-S / HAT-LBasicVSR++

Install in two minutes.

Free forever. Windows 10/11 · 64-bit · GPU optional (CPU fallback). No Python needed.

  1. 01Run the setup wizard — installs per-user, no admin rights.
  2. 02Launch Pro Edges; the engine profiles your GPU on first start.
  3. 03Models matched to your hardware download in-app when first used.

FAQ

Questions, answered.

Is my data ever uploaded?

No. All inference runs locally through ONNX Runtime or PyTorch on your own GPU or CPU. The application's only outbound connection fetches open-weight model files from public repositories when you request a new model.

How does device-adaptive selection work?

On startup the engine profiles your machine: GPU vendor, total and free VRAM (read from the driver registry, so cards above 4 GB report correctly), backend availability (CUDA / DirectML / CoreML), CPU cores and system RAM. Each model carries quality, speed, architecture and VRAM metadata; recommendations combine curated order with a hardware-fit penalty — transformers deprioritized on CPU, for example.

Are AMD and Intel GPUs supported?

Yes. DirectML works on any DirectX 12 GPU, covering modern Radeon and Intel Arc/Iris boards. Those devices are steered toward CNN-based models that run efficiently under DML.

What about low-end laptops?

Under 4 GB VRAM you get the light tier: SPAN 4x, ClearReality and AnimeVideo v3 produce strong results quickly with tiny downloads. Tiling adapts down to 128 px so memory limits are respected.

Can I chain multiple enhancements?

Yes — Denoise → Deblur → Detail → Face restore → Upscale runs as one pipeline, each stage using the best model your tier supports.

Does video upscaling preserve audio?

Yes. Audio is demuxed before frame processing and remuxed into the finished file.

Why is the source code not public?

The application ships exclusively through the signed installer channel on this page. The installer repository is public and auditable; the development repository stays closed.